Move from dynamically allocating arrays to fixed arrays
This should allow the page bass class to be copy constructed.
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@@ -31,26 +31,25 @@ public:
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enum ControlBitsEnum { C4ErasePage, C5Newsflash, C6Subtitle, C7SuppressHeader, C8Update, C9InterruptedSequence, C10InhibitDisplay, C11SerialMagazine, C12NOS, C13NOS, C14NOS };
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PageBase();
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virtual ~PageBase();
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virtual bool isEmpty() const;
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virtual QByteArray packet(int y) const;
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virtual QByteArray packet(int y, int d) const;
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virtual bool packetExists(int y) const { return m_displayPackets[y] != nullptr; }
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virtual bool packetExists(int y, int d) const { return m_designationPackets[y-26][d] != nullptr; }
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virtual bool setPacket(int y, QByteArray packet);
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virtual QByteArray packet(int y) const { return m_displayPackets[y]; }
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virtual QByteArray packet(int y, int d) const { return m_designationPackets[y-26][d]; }
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virtual bool setPacket(int y, QByteArray pkt);
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virtual bool setPacket(int y, int d, QByteArray pkt);
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// bool clearPacket(int y);
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// bool clearPacket(int y, int d);
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// void clearAllPackets();
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virtual bool packetExists(int y) const { return !m_displayPackets[y].isEmpty(); }
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virtual bool packetExists(int y, int d) const { return !m_designationPackets[y-26][d].isEmpty(); }
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bool clearPacket(int y);
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bool clearPacket(int y, int d);
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void clearAllPackets();
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virtual bool controlBit(int b) const { return m_controlBits[b]; }
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virtual bool setControlBit(int b, bool active);
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private:
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bool m_controlBits[11];
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QByteArray *m_displayPackets[26], *m_designationPackets[3][16];
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QByteArray m_displayPackets[26], m_designationPackets[3][16];
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};
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#endif
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