Add monochrome rendering modes
These modes can be used to see the inner workings of colourful artworks that frequently use "foreground colour, new background, foreground colour", particularly to show exactly which colours are represented by set or clear sixels. One mode renders all characters in white on a black background and the other mode renders black characters on a white background. The latter could be used to save ink if the resulting image is printed. Flash is suppressed in these mono modes, this may or may not change.
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@@ -65,8 +65,8 @@ public slots:
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void subPageSelected();
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void refreshPage();
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void setReveal(bool reveal);
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void setMix(bool mix);
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void setShowControlCodes(bool showControlCodes);
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void setRenderMode(TeletextPageRender::RenderMode renderMode);
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void updateFlashTimer(int newFlashTimer);
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void pauseFlash(bool pauseNow);
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@@ -120,7 +120,7 @@ public:
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public slots:
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void updateCursor();
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void updateSelection();
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void setMix(bool mix);
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void setRenderMode(TeletextPageRender::RenderMode renderMode);
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void toggleGrid(bool gridOn);
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void hideGUIElements(bool hidden);
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void setFullScreenColour(const QColor &newColor);
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