Implement Level 3.5 bold and italic font style
Proportional font attributes are tracked within the decoder, but the effect is not rendered.
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22
decode.h
22
decode.h
@@ -58,6 +58,9 @@ public:
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bool cellBoxed(int r, int c) const { return m_cell[r][c].attribute.display.boxingWindow; };
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bool cellConceal(int r, int c) const { return m_cell[r][c].attribute.display.conceal; };
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bool cellUnderlined(int r, int c) const { return cellCharacterSet(r, c) < 24 ? m_cell[r][c].attribute.display.underlineSeparated : false; };
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bool cellBold(int r, int c) const { return m_cell[r][c].attribute.style.bold; };
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bool cellItalic(int r, int c) const { return m_cell[r][c].attribute.style.italic; };
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bool cellProportional(int r, int c) const { return m_cell[r][c].attribute.style.proportional; };
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bool level1MosaicAttribute(int r, int c) const { return m_cellLevel1Mosaic[r][c]; };
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int level1CharSet(int r, int c) const { return m_cellLevel1CharSet[r][c]; };
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@@ -109,7 +112,7 @@ private:
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int mode=0;
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int ratePhase=0;
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int phase2HzShown=0;
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} flash;
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};
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struct displayAttributes {
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bool doubleHeight=false;
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@@ -120,6 +123,12 @@ private:
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bool underlineSeparated=false;
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};
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struct fontStyle {
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bool proportional=false;
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bool bold=false;
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bool italic=false;
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};
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friend inline bool operator!=(const displayAttributes &lhs, const displayAttributes &rhs)
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{
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return lhs.doubleHeight != rhs.doubleHeight ||
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@@ -135,6 +144,7 @@ private:
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int backgroundCLUT=0;
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flashFunctions flash;
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displayAttributes display;
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fontStyle style;
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};
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friend inline bool operator!=(const textAttributes &lhs, const textAttributes &rhs)
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@@ -144,7 +154,10 @@ private:
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lhs.flash.mode != rhs.flash.mode ||
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lhs.flash.ratePhase != rhs.flash.ratePhase ||
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lhs.flash.phase2HzShown != rhs.flash.phase2HzShown ||
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lhs.display != rhs.display;
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lhs.display != rhs.display ||
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lhs.style.proportional != rhs.style.proportional ||
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lhs.style.bold != rhs.style.bold ||
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lhs.style.italic != rhs.style.italic;
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}
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struct textCell {
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@@ -165,6 +178,11 @@ private:
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textCell result;
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textCell rightHalfCell;
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textCell bottomHalfCell[72];
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int styleSpreadRows=0;
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int setProportionalRows[72], clearProportionalRows[72];
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int setBoldRows[72], clearBoldRows[72];
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int setItalicRows[72], clearItalicRows[72];
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};
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const QMap<int, int> m_g0CharacterMap {
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