Show character bitmaps in X/26 table and comboboxes
G0 and G2 bitmaps in those widgets are stuck on Latin at the moment.
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@@ -17,6 +17,7 @@
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* along with QTeletextMaker. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <QAbstractListModel>
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#include <QActionGroup>
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#include <QButtonGroup>
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#include <QCheckBox>
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@@ -34,8 +35,42 @@
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#include <QToolButton>
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#include <QVBoxLayout>
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#include "render.h"
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#include "x26dockwidget.h"
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CharacterListModel::CharacterListModel(QObject *parent): QAbstractListModel(parent)
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{
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m_characterSet = 0;
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}
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int CharacterListModel::rowCount(const QModelIndex & /*parent*/) const
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{
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return 96;
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}
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QVariant CharacterListModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (role == Qt::DisplayRole)
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return QString("0x%1").arg(index.row()+0x20, 2, 16);
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if (role == Qt::DecorationRole)
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return m_fontBitmap.rawBitmap()->copy(index.row()*12, m_characterSet*10, 12, 10);
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return QVariant();
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}
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void CharacterListModel::setCharacterSet(int characterSet)
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{
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if (characterSet != m_characterSet) {
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m_characterSet = characterSet;
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emit dataChanged(createIndex(0, 0), createIndex(95, 0), QVector<int>(Qt::DecorationRole));
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}
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}
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X26DockWidget::X26DockWidget(TeletextWidget *parent): QDockWidget(parent)
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{
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QVBoxLayout *x26Layout = new QVBoxLayout;
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@@ -181,8 +216,7 @@ X26DockWidget::X26DockWidget(TeletextWidget *parent): QDockWidget(parent)
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QHBoxLayout *characterCodeLayout = new QHBoxLayout;
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m_characterCodeComboBox = new QComboBox;
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for (int i=32; i<128; i++)
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m_characterCodeComboBox->addItem(QString("0x%1").arg(i, 2, 16), i);
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m_characterCodeComboBox->setModel(&m_characterListModel);
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characterCodeLayout->addWidget(m_characterCodeComboBox);
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connect(m_characterCodeComboBox, QOverload<int>::of(&QComboBox::activated), this, [=](const int value) { updateModelFromCookedWidget(value+32, Qt::UserRole+1); } );
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@@ -705,7 +739,16 @@ void X26DockWidget::updateCookedTripletParameters(const QModelIndex &index)
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case 0x29: // G0 character
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case 0x2b: // G3 character at Level 2.5
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case 0x2f ... 0x3f: // G2 character, G0 character with diacritical
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// TODO non-Latin G0 and G2 character sets
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m_characterCodeComboBox->blockSignals(true);
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if (modeExt == 0x22 || modeExt == 0x2b)
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m_characterListModel.setCharacterSet(26);
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else if (modeExt == 0x2f)
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m_characterListModel.setCharacterSet(7);
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else if (modeExt == 0x21)
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m_characterListModel.setCharacterSet(24);
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else
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m_characterListModel.setCharacterSet(0);
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m_characterCodeComboBox->setCurrentIndex(index.model()->data(index.model()->index(index.row(), 0), Qt::UserRole+1).toInt()-32);
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m_characterCodeComboBox->blockSignals(false);
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m_tripletParameterStackedLayout->setCurrentIndex(2);
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