Show language names with mod'd G0/G2 character set triplet
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@@ -174,6 +174,21 @@ void X26TripletList::updateInternalData()
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if (triplet->m_data >= 0x18)
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triplet->m_reservedData = true;
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break;
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case 0x28: // Modified G0 and G2 character set
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if (triplet->m_data > 0x26)
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switch (triplet->m_data) {
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case 0x36:
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case 0x37:
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case 0x40:
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case 0x44:
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case 0x47:
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case 0x55:
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case 0x57:
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break;
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default:
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triplet->m_reservedData = true;
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}
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break;
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case 0x2d: // DRCS character
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if ((triplet->m_data & 0x3f) >= 48)
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// Should really be an error?
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