Only check Local Object pointers
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@@ -109,13 +109,15 @@ void X26TripletList::updateInternalData()
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triplet->m_error = X26Triplet::OriginModifierAlone;
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break;
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case 0x11 ... 0x13: // Invoke Object
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if (triplet->objectLocalTripletNumber() > 12 ||
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triplet->objectLocalIndex() > (m_list.size()-1) ||
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m_list.at(triplet->objectLocalIndex()).modeExt() < 0x15 ||
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m_list.at(triplet->objectLocalIndex()).modeExt() > 0x17)
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triplet->m_error = X26Triplet::InvokePointerInvalid;
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else if ((triplet->modeExt() | 0x04) != m_list.at(triplet->objectLocalIndex()).modeExt())
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triplet->m_error = X26Triplet::InvokeTypeMismatch;
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if (triplet->objectSource() == X26Triplet::LocalObject) {
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if (triplet->objectLocalTripletNumber() > 12 ||
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triplet->objectLocalIndex() > (m_list.size()-1) ||
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m_list.at(triplet->objectLocalIndex()).modeExt() < 0x15 ||
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m_list.at(triplet->objectLocalIndex()).modeExt() > 0x17)
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triplet->m_error = X26Triplet::InvokePointerInvalid;
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else if ((triplet->modeExt() | 0x04) != m_list.at(triplet->objectLocalIndex()).modeExt())
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triplet->m_error = X26Triplet::InvokeTypeMismatch;
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}
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break;
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case 0x15 ... 0x17: // Define Object
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activePosition.reset();
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